78 cards found.

Lord of Lineage

Creature Vampire   5 / 5   (4)

Flying
Other Vampire creatures you control get +2/+2.
{t}: Create a 2/2 black Vampire creature token with flying.

Illus. Jason Chan


Color Identity: B
The other side is:

Printings:
Innistrad (Rare)

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Lord of the Unreal

Creature Human Wizard   2 / 2   {U}{U} (2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
"The dream does not end until I say so."

Illus. Jason Chan


Color Identity: U,Blue
Printings:
Magic 2012 (Rare)

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Luminous Angel

Creature Angel   4 / 4   {4}{W}{W}{W} (7)

Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.



Color Identity: W,White
Printings:
Salvat 2005 (Rare)

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Malfegor

Legendary Creature Demon Dragon   6 / 6   {2}{B}{B}{R}{R} (6)

Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.



Color Identity: B,R,Black,Red
Printings:
Magic Online Promos (Mythic)

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Mardu Ascendancy

Enchantment {R}{W}{B} (3)

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Illus. Jason Chan


Color Identity: B,R,W,Red,White,Black
Printings:
Khans of Tarkir (Rare)

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Massacre Wurm

Creature Wurm   6 / 5   {3}{B}{B}{B} (6)

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.



Color Identity: B,Black
Printings:
Core Set 2021 (Mythic)
Core Set 2021 (Mythic)

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Maul Splicer

Creature Human Artificer   1 / 1   {6}{G} (7)

When Maul Splicer enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Golem creatures you control have trample.

Illus. Erica Yang


Color Identity: G,Green
Printings:
Magic Online Promos (Common)

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Mayael the Anima

Legendary Creature Elf Shaman   2 / 3   {R}{G}{W} (3)

{3}{R}{G}{W}, {t}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
The sacred Anima's eyes are blind to all but the grandest truths.

Illus. Jason Chan


Color Identity: G,R,W,Red,Green,White
Printings:
Shards of Alara (Mythic)

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Melek, Izzet Paragon

Legendary Creature Weird Wizard   2 / 4   {4}{U}{R} (6)

Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.



Color Identity: R,U,Blue,Red

Mul Daya Channelers

Creature Elf Druid Shaman   2 / 2   {1}{G}{G} (3)

Play with the top card of your library revealed.
As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3.
As long as the top card of your library is a land card, Mul Daya Channelers has "{t}: Add two mana of any one color."

Illus. Jason Chan


Color Identity: G,Green
Printings:
Rise of the Eldrazi (Rare)

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Naya Hushblade

Creature Elf Rogue   2 / 1   {R/W}{G} (2)

As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)

Illus. Jason Chan


Color Identity: G,R,W,Red,White,Green
Printings:
Alara Reborn (Common)

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Nimbus Maze

Land (0)

{t}: Add {C}.
{t}: Add {W}. Activate this ability only if you control an Island.
{t}: Add {U}. Activate this ability only if you control a Plains.
To find its center is to find one's own.

Illus. Jason Chan


Color Identity: White,Blue
Printings:
Future Sight (Rare)

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Noble Vestige

Creature Spirit   1 / 2   {2}{W} (3)

Flying
{t}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.
Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Illus. Jason Chan


Color Identity: W,White
Printings:
Zendikar (Common)

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Omniscience

Enchantment {7}{U}{U}{U} (10)

You may cast spells from your hand without paying their mana costs.
"The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
—Jace Beleren

Illus. Jason Chan


Color Identity: U,Blue
Printings:
Magic 2013 (Mythic)

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Pact of Negation

Instant {0} (0)

Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Those who expect betrayal at every turn are seldom disappointed.

Illus. Jason Chan


Color Identity: U,Blue

Phyrexian Unlife

Enchantment {2}{W} (3)

You don't lose the game for having 0 or less life.
As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

Illus. Jason Chan


Color Identity: W,White
Printings:
New Phyrexia (Rare)

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Pools of Becoming

Plane Bolas’s Meditation Realm   (0)

At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Whenever you roll {CHAOS}, reveal the top three cards of your planar deck. Each of the revealed cards' {CHAOS} abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.

Illus. Jason Chan


Color Identity:

Puresteel Paladin

Creature Human Knight   2 / 2   {W}{W} (2)

Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Illus. Jason Chan


Color Identity: W,White
Printings:
New Phyrexia (Rare)

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Rakka Mar

Legendary Creature Human Shaman   2 / 2   {2}{R}{R} (4)

Haste
{R}, {t}: Create a 3/1 red Elemental creature token with haste.
"The finest pawns are those with pawns of their own."
—Nicol Bolas

Illus. Jason Chan


Color Identity: R,Red
Printings:
Conflux (Rare)

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Silverblade Paladin

Creature Human Knight   2 / 2   {1}{W}{W} (3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.



Color Identity: W,White

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Bummer

78 cards found.